I wrote a program for exactly this situation. (GCN MemCard Recover) What you need to do:. Download GCMM:. Run GCMM, and save a raw backup of the 'corrupt' memory card to an SD or USB device. Download GCN MemCard Recover:.
Nov 13, 2018 - So, there's this so called program on Emutalk whose download link. I need it to make Memory Card raws for each save to use them with Nintendont. From Nintendont & GameCube Memory Card on to Dolphin Emulator? Here's a new version of Dolphin Memory card maker (GCI>Memcard_x.raw) which should actually work. Been working on it on and off and it's much more dynamic, should work. Note that I haven't tested it as I have no GCMs/ISOs. What it does is allows you to download.GCI saves from say, gamefaqs, and convert them to usable Dolphin Memcards.
Open the raw backup file in the program. If you haven't formatted the card yet, it should still list most of the files. If you have formatted the card, click the Search button to try searching for lost files. Note that the Windows build of v0.2 has some issues with the XML files; I'm planning on releasing a v0.2.1 update that fixes this and some other issues. The latest USA database for GCN MemCard Recover is available at.
What's new in this version:. (rev4) Fixed a bug introduced in rev3 where replays would desync if UCF is enabled. (rev3) Updated UCF to v0.73 BETA. This includes the new UCF v0.73 text indicator at the top of the character select screen. (rev2) Updated UCF to v0.66 BETA. Added Universal Controller Fix (UCF) toggle in Tournament Settings. It is enabled by default.
The 'X/Y loads random stage presets' feature has been removed - it is no longer necessary because Tournament Mode automatically sets the stage list between matches. Hold Start to Pause frame window increased from 15 frames to 30 frames. L-Cancel Training Wheels may now be combined with L-Cancel Flash Unsuccessful setting to indicate failed L-cancels instead of successful ones. Auto-save replay will now roll over replay ID letter if match 9 is reached. For 'CPU Smart DI', random DI angles have been improved: 60% full DI, 20% half DI, 20% no DI.
The DI values are now relative to knockback angle instead of being in a completely random (often useless) direction. Fixed a bug in the replay menu where B could be used to select menu items. Fixed a bug where not all controller ports could pause/quit during replays. 20XXTE is a save file that goes on your Gamecube memory card, just like any normal Melee save file. Once it's on your memory card, it can be booted on any Gamecube or Wii.
![Card Card](/uploads/1/2/5/4/125453597/556299549.jpg)
No homebrew, mods, or ISOs are required to run 20XXTE. Recommended Method: Copy 20XXTE Feature Requirements: A Gamecube memory card. Go to a local tournament or event and find someone with 20XXTE. From the 20XX Menu (VS Mode - Tournament Melee), select the 'Copy 20XXTE' option.
Insert a 20XXTE memory card in Slot A, and the receiving card in Slot B. Then, press Start to initiate the copy. Once the 'Copy Complete' text appears, you may remove the memory cards. 20XXTE is now installed.
Using Wii Homebrew to Install 20XXTE If nobody in your scene has 20XXTE yet or you're simply impatient, here are the steps to install it using Wii homebrew. Requirements:. A Gamecube memory card . Note that you cannot have 20XXTE and a normal Melee save file on the same memory card. An unmodified copy of Super Smash Bros. Melee (20XXTE cannot be loaded on top of other Melee mods). An SD card.
A Wii with the installed. 20XXTE does not officially require, condone, or provide support for installation of the Homebrew Channel. Instructions:. Extract the GCMM download and copy the 'apps' folder to your SD card. Choose 'Yes' to merge/replace any files if prompted.
![Gamecube Memory Card Download Gamecube Memory Card Download](https://www.easeus.com/images/en/data-recovery/drw-pro/recover-card-step1.png)
Create a folder on your SD card called 'MCBACKUP' and copy 20XXTE.gci to that folder. Remove the SD card from your PC and insert it into your Wii. Launch the Homebrew Channel.
Select GCMM from the apps list and load it. If you don't see GCMM in the list, make sure you copied the 'apps' folder to the right place.
Your SD card should look like: apps/gcmm/boot.dol. When GCMM loads, press A to select the SD card as your storage device. Optional If you want to back up your existing Melee save data, press Y to enter Backup mode. Then, press A to select Slot A. Select the file 'SuperSmashBros' and press A to backup. In the 'Choose your mode' menu, press X to enter Restore mode. Then, press A to select Slot A.
Select 20XXTE.gci from the file list and press A to restore the data. Overwrite your existing save data if prompted. You're done. Other Methods of Loading 20XXTE 20XXTE does not officially support other methods of loading, but it is possible. If you do not own a Gamecube memory card, you are welcome to look up guides on how to use virtual memory cards with Wii homebrew; some homebrew software, such as Nintendont, supports this. If you use Dolphin, go to Config and uncheck 'Enable cheats'.
Then, import the.gci by using Tools Memory Card Manager. Browse to your Memory Card file (usually Documents Dolphin Emulator GC MemoryCardA.USA) and delete any existing Melee save file. Then, use the 'Import GCI' button to import 20XXTE. It is recommended to create a copy of your Memory Card file before doing this, so that you can switch between a normal save file and 20XXTE as necessary.